When I find time I work on my ETQW map PKiN (Palac Kultury i Nauki – a soviet style skyscraper in Warsaw, Poland – http://www.pkin.pl/) like now in my holidays. Finally I added windows and interior.
The map is my latest hobby level design project and I don’t expect many people playing it once it’s out. ETQW (Enemy Territory Quake Wars) is losing players to newer games and there only a few servers running custom maps so I will need to implement bot support for sure.
Hmm… I think I need to simplify the re-construction of all details of the Palac Kultury for my PKiN map. Otherwise it’s gonna kill the project. Here is a screenshot as of today:
Today I got to draw some brushes for my PKiN map (info: http://geocities.com/pazurmapping/pkin_gal.htm) . It’s the first time since our baby is born that I have time for this. Usually I’m so tired after work that I don’t even turn on my PC and I try to help my wife with the baby. Today I got up early and it feels great! 😀 Level-Design makes me happy. 🙂
I thought I show everyone what I’m working on (hobby-wise 😉 ) in terms of level design:
work in progress – early test of atmosphere and textures
BTW: The music is not intended. I had iTunes running in the background when I recorded the video.
Screens from the SDK editor (also work in progress):
Check out my other level design projects: http://geocities.com/pazurmapping
In my recent Quake Wars level design project PKiN (Palac Kultury i Nauki – btw, the building is probably the most significant skyscraper in Warsaw) it is very important to get the proportions right.
First I imported a Google Earth model in Blender, rebuilt half of the geometry as it got sucked in by the import script 😉 , then exported as OBJ, imported in the SDK and now placed on a plan that is actually a little map. 🙂 Next I will start rebuilding the the model that I imported in brushes and then add more and more detail.
Track the progress here: http://www.pazurmapping.com/pkin_gal.htm