Early Project PKiN

project_pkin_logo5

I thought I show everyone what I’m working on (hobby-wise ๐Ÿ˜‰ ) in terms of level design:

work in progress – early test of atmosphere and textures

BTW: The music is not intended. I had iTunes running in the background when I recorded the video.

Screens from the SDK editor (also work in progress):

2

1

3

Check out my other level design projects: http://geocities.com/pazurmapping

Advertisements

Project PKiN: Get the proportions right

screenhunter_01-nov-07-0056

In my recent Quake Wars level design project PKiN (Palac Kultury i Nauki – btw, the building is probably the most significant skyscraper in Warsaw) it is very important to get the proportions right.

First I imported a Google Earth model in Blender, rebuilt half of the geometry as it got sucked in by the import script ๐Ÿ˜‰ , then exported as OBJ, imported in the SDK and now placed on a plan that is actually a little map. ๐Ÿ™‚ Next I will start rebuilding the the model that I imported in brushes and then add more and more detail.

Track the progress here: http://www.pazurmapping.com/pkin_gal.htm

Adlerhorst TE

I’m working on a Tournament Edition of my Adlerhorst map. Check out some feautres:

Open balcony at the Adlerhorst itself

Open balcony at the Adlerhorst itself

More cover for Allies

More cover for Allies

A nice place for Allied snipers.

A nice place for Allied snipers.

Axis can now better defend the bridge. I added a bunker.

Axis can now better defend the bridge. I added a bunker.