QUAKE Wars Ray Traced

Enemy Territory Quake Wars (ETQW) supports reflections but they are kind of un-precise fake reflections derived from the environment (more: http://wiki.splashdamage.com/index.php/Environment_Maps). In my current level design project PKiN (http://www.pazurmapping.com/pkin_gal.htm) I have them on the window textures. I wish I QUAKE Wars Ray Traced would get released as a real mod for ETQW. It just looks awesome! Check out the site about Realtime-Raytracing by Daniel “Elchtest” Pohl, who works for Intel:


This modification never got out of the door and stays an experiment of an Intel employee.

Planet Quake Interview: http://planetquake.gamespy.com/View.php?view=Articles.Detail&id=898

I can THIS a reflection!

I call THIS a reflection! Everything else is fake.


Leave a comment

No comments yet.

Comments RSS TrackBack Identifier URI

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s